Blog Author: Edward I. Gee

Let it snow, let it snow, let it snow

Let it snow, let it snow, let it snow

Edward I. Gee - 12/3/2018

Many years ago, when AGI first began making animations for NORAD Tracks Santa, I realized something was ...

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Make your own 2D markers

Make your own 2D markers

Edward I. Gee - 11/19/2018

Previously in my FAQ, Make your own Markers, I showed you how to make and use custom markers for the 3D window. This time, I’ll show you how to do the same thing for the 2D window.

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Impact of RAM on 3D Graphics

Impact of RAM on 3D Graphics

Edward I. Gee - 11/5/2018

Depending on what you want to show in the 3D window, your graphics demand can vary greatly. In some cases, you might be using heavily textured m...

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Zoom in to the Field of View

Zoom in to the Field of View

Edward I. Gee - 9/10/2018

In STK, camera paths work best when the camera remains focused on a single object. However, there are times when you need to shift focus to anot...

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New Graphics Features in STK 11.3

New Graphics Features in STK 11.3

Edward I. Gee - 10/20/2017

Recently, I installed a pre-release copy of STK 11.3. The first thing I noticed, in the 3D Graphics window, was a thin white halo around the Ear...

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