Adds a constant Cartesian object at the
specified index, shifting existing objects. The index is
zero-based.
| C# | Visual Basic | Visual C++ |
public virtual void InsertConstantAt( int Index, IAgGxConstantCartesian pCartesian )
Public Overridable Sub InsertConstantAt ( _ Index As Integer, _ pCartesian As IAgGxConstantCartesian _ )
public: virtual void InsertConstantAt( [ InAttribute] int Index, [ InAttribute] IAgGxConstantCartesian^ pCartesian )
- Index ( Int32)
- pCartesian ( IAgGxConstantCartesian)
Assembly: AGI.Graphics.Interop(Module: AGI.Graphics.Interop) Version: 9.0.0.0 (9.0.0.0)