Adds a Cartesian object at the specified
index, shifting existing objects. The index is zero-based.
| C# | Visual Basic | Visual C++ |
void InsertAt( int Index, IAgGxCartesian pCartesian )
Sub InsertAt ( _ Index As Integer, _ pCartesian As IAgGxCartesian _ )
void InsertAt( [ InAttribute] int Index, [ InAttribute] IAgGxCartesian^ pCartesian )
- Index ( Int32)
- pCartesian ( IAgGxCartesian)
Assembly: AGI.Graphics.Interop(Module: AGI.Graphics.Interop) Version: 9.0.0.0 (9.0.0.0)