AGI Components with Insight3D Alpha 2008 r8
Initialize Method (Name, Size, Bold, Italic, Underline, StrikeOut, Outline)
Library Reference AGI.Graphics.PrimitivesIAgGxFontInitialize(String, Int32, Boolean, Boolean, Boolean, Boolean, Boolean)
Loads the font with the given properties and creates one or more textures containing the characters in the font.
Declaration Syntax
C# Visual Basic Visual C++
void 
Initialize(
        
string 
Name,
        
int 
Size,
        
bool 
Bold,
        
bool 
Italic,
        
bool 
Underline,
        
bool 
StrikeOut,
        
bool 
Outline
)
Sub 
Initialize ( _
        
Name 
As 
String, _
        
Size 
As 
Integer, _
        
Bold 
As 
Boolean, _
        
Italic 
As 
Boolean, _
        
Underline 
As 
Boolean, _
        
StrikeOut 
As 
Boolean, _
        
Outline 
As 
Boolean _
)
void 
Initialize(
        [
InAttribute] 
String^ 
Name, 
        [
InAttribute] 
int 
Size, 
        [
InAttribute] 
bool 
Bold, 
        [
InAttribute] 
bool 
Italic, 
        [
InAttribute] 
bool 
Underline, 
        [
InAttribute] 
bool 
StrikeOut, 
        [
InAttribute] 
bool 
Outline
)
Parameters
Name ( String)
Size ( Int32)
Bold ( Boolean)
Italic ( Boolean)
Underline ( Boolean)
StrikeOut ( Boolean)
Outline ( Boolean)

Assembly: AGI.Graphics.Primitives.Interop(Module: AGI.Graphics.Primitives.Interop) Version: 9.0.0.0 (9.0.0.0)