Loads the font with the given properties and
creates one or more textures containing the characters in the
font.
| C# | Visual Basic | Visual C++ |
void Initialize( string Name, int Size, bool Bold, bool Italic, bool Underline, bool StrikeOut, bool Outline )
Sub Initialize ( _ Name As String, _ Size As Integer, _ Bold As Boolean, _ Italic As Boolean, _ Underline As Boolean, _ StrikeOut As Boolean, _ Outline As Boolean _ )
void Initialize( [ InAttribute] String^ Name, [ InAttribute] int Size, [ InAttribute] bool Bold, [ InAttribute] bool Italic, [ InAttribute] bool Underline, [ InAttribute] bool StrikeOut, [ InAttribute] bool Outline )
Assembly: AGI.Graphics.Primitives.Interop(Module: AGI.Graphics.Primitives.Interop) Version: 9.0.0.0 (9.0.0.0)