Views from a point to a point. Sets the
viewer's position and the reference point the viewer is looking
at.
| C# | Visual Basic | Visual C++ |
void View( IAgGxPoint pViewerPosition, IAgGxPoint pReferencePoint, IAgGxConstantCartesian UpAxis, IAgGxAxes pAxes )
Sub View ( _ pViewerPosition As IAgGxPoint, _ pReferencePoint As IAgGxPoint, _ UpAxis As IAgGxConstantCartesian, _ pAxes As IAgGxAxes _ )
void View( [ InAttribute] IAgGxPoint^ pViewerPosition, [ InAttribute] IAgGxPoint^ pReferencePoint, [ InAttribute] IAgGxConstantCartesian^ UpAxis, [ InAttribute] IAgGxAxes^ pAxes )
- pViewerPosition ( IAgGxPoint)
- pReferencePoint ( IAgGxPoint)
- UpAxis ( IAgGxConstantCartesian)
- pAxes ( IAgGxAxes)
Assembly: AGI.Graphics.Scene3D.Interop(Module: AGI.Graphics.Scene3D.Interop) Version: 9.0.0.0 (9.0.0.0)