Show or hide a central body in the scene. This
only affects the central body itself not primitives on it.
| C# | Visual Basic | Visual C++ |
void ShowCentralBody( IAgGxCentralBody pCentralBody, bool Show )
Sub ShowCentralBody ( _ pCentralBody As IAgGxCentralBody, _ Show As Boolean _ )
void ShowCentralBody( [ InAttribute] IAgGxCentralBody^ pCentralBody, [ InAttribute] bool Show )
- pCentralBody ( IAgGxCentralBody)
- Show ( Boolean)
Assembly: AGI.Graphics.Scene3D.Interop(Module: AGI.Graphics.Scene3D.Interop) Version: 9.0.0.0 (9.0.0.0)