AGI Components with Insight3D Alpha 2008 r8
FarNearPlaneRatio Property
Library ReferenceAGI.Graphics.Scene3DIAgGxCameraFarNearPlaneRatio
The ratio of the far plane distance to the near plane distance for a frustum. Multiple frustums will be used for rendering based on the near and far plane distances, as well as this ratio. A lower far to near ratio will result in better z buffer precision bu???
Declaration Syntax
C# Visual Basic Visual C++
double 
FarNearPlaneRatio { 
get; 
set; }
Property 
FarNearPlaneRatio 
As 
Double
property 
double 
FarNearPlaneRatio {
        
double 
get ();
        
void 
set (
double 
value);
}

Assembly: AGI.Graphics.Scene3D.Interop(Module: AGI.Graphics.Scene3D.Interop) Version: 9.0.0.0 (9.0.0.0)