The field of view, in radians, in the screen's
y axis. The default is 35 degrees. Wide fields of view create
bigger view frustums, with more potentially visible objects but can
look distorted.
Assembly: AGI.Graphics.Scene3D.Interop(Module: AGI.Graphics.Scene3D.Interop) Version: 9.0.0.0 (9.0.0.0)