A condition that is based a user defined
boolean value. For example, when this is false, it is used to hide
an object in the scene.
| C# | Visual Basic | Visual C++ |
public interface AgGxDisplayConditionConstant : IAgGxDisplayConditionConstant
Public Interface AgGxDisplayConditionConstant _ Implements IAgGxDisplayConditionConstant
public interface class AgGxDisplayConditionConstant : IAgGxDisplayConditionConstant
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| Icon | Member | Description |
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Display |
Boolean that determines if the condition is
always true or always false. The default is false. (Inherited
from
IAgGxDisplayConditionConstant.)
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Initialize(Boolean) |
Initializes the display condition with a
boolean that determines if the condition is always true or always
false. (Inherited from
IAgGxDisplayConditionConstant.)
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IsDisplayed(IAgGxCentralBody, AgGxReferenceFrame, Double, Double, Double, Double, IAgGxDynamicScene) |
Returns true if the condition is satisfied,
indicating the object should be displayed. (Inherited from
IAgGxDisplayConditionConstant.)
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Assembly: AGI.Graphics.Interop(Module: AGI.Graphics.Interop) Version: 9.0.0.0 (9.0.0.0)