A display condition that evaluates to true
when an object's bounding sphere, projected onto the near plane, is
between (inclusive) a minimum and maximum pixel size. This is
commonly used to implement level of detail algorithms that take
into account the field?Z?
| C# | Visual Basic | Visual C++ |
public interface AgGxDisplayConditionPixelSize : IAgGxDisplayConditionPixelSize
Public Interface AgGxDisplayConditionPixelSize _ Implements IAgGxDisplayConditionPixelSize
public interface class AgGxDisplayConditionPixelSize : IAgGxDisplayConditionPixelSize
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| Icon | Member | Description |
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Initialize(Int32, Int32) |
Initializes the pixel size display condition
with a minimum and maximum pixel size. This condition evaluates to
true when an object's bounding sphere's diameter, projected onto
the screen, is between (inclusive) the minimum and maximum pixel
size. (Inherited from
IAgGxDisplayConditionPixelSize.)
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IsDisplayed(IAgGxCentralBody, AgGxReferenceFrame, Double, Double, Double, Double, IAgGxDynamicScene) |
Returns true if the condition is satisfied,
indicating the object should be displayed. (Inherited from
IAgGxDisplayConditionPixelSize.)
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MaximumPixelSize |
The maximum pixel size an object's bounding
sphere's diameter, projected onto the screen, can be for this
condition to evaluate to true. (Inherited from
IAgGxDisplayConditionPixelSize.)
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MinimumPixelSize |
The minimum pixel size an object's bounding
sphere's diameter, projected onto the screen, has to be for this
condition to evaluate to true. (Inherited from
IAgGxDisplayConditionPixelSize.)
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Assembly: AGI.Graphics.Interop(Module: AGI.Graphics.Interop) Version: 9.0.0.0 (9.0.0.0)