AGI Components with Insight3D Alpha 2008 r8
AgGxDisplayConditionSceneClass Class
Library ReferenceAGI.GraphicsAgGxDisplayConditionSceneClass
A condition based on the scene the object is rendered in. For example, this is used to show an object in one scene but hide it in another.
Declaration Syntax
C# Visual Basic Visual C++
Public 
Class 
AgGxDisplayConditionSceneClass _
        
Implements 

IAgGxDisplayConditionScene, 

AgGxDisplayConditionScene, 

IAgGxDisplayCondition
public 
ref class 
AgGxDisplayConditionSceneClass : 

IAgGxDisplayConditionScene, 
        

AgGxDisplayConditionScene, 

IAgGxDisplayCondition
Members
All Members Constructors Methods



Icon Member Description
AgGxDisplayConditionSceneClass () () ()
DisplayOnlyInScene(Int32)
Sets the condition to evaluate to true only when an object is rendered in the scene with the specified ID.

Equals(Object)
Determines whether the specified Objectis equal to the current Object.
(Inherited from Object.)
Finalize () () ()
Allows an Objectto attempt to free resources and perform other cleanup operations before the Objectis reclaimed by garbage collection.
(Inherited from Object.)
GetDisplayInScene(Int32)
Returns true if this condition evaluates to true when an object is rendered in the scene with the specified ID. By default, this condition evaluates to true for all scenes.

GetHashCode () () ()
Serves as a hash function for a particular type. GetHashCode () () () is suitable for use in hashing algorithms and data structures like a hash table.
(Inherited from Object.)
GetType () () ()
Gets the Typeof the current instance.
(Inherited from Object.)
IAgGxDisplayCondition_IsDisplayed(IAgGxCentralBody, AgGxReferenceFrame, Double, Double, Double, Double, IAgGxDynamicScene)
IsDisplayed(IAgGxCentralBody, AgGxReferenceFrame, Double, Double, Double, Double, IAgGxDynamicScene)
Returns true if the condition is satisfied, indicating the object should be displayed.

MemberwiseClone () () ()
Creates a shallow copy of the current Object.
(Inherited from Object.)
SetDisplayInScene(Int32, Boolean)
Sets the condition to evaluate to the specified value when an object is rendered in the scene with the specified ID. By default, this condition evaluates to true for all scenes.

ToString () () ()
Returns a Stringthat represents the current Object.
(Inherited from Object.)
Inheritance Hierarchy
Object
AgGxDisplayConditionSceneClass

Assembly: AGI.Graphics.Interop(Module: AGI.Graphics.Interop) Version: 9.0.0.0 (9.0.0.0)