AGI Components with Insight3D Alpha 2008 r8
IAgGxGlobeInlayManager Interface
Library Reference AGI.Graphics.GlobeInlaysIAgGxGlobeInlayManager
Manages the adding, removing and reordering of inlays (e.g. Terrain and Imagery) on the globe.
Declaration Syntax
C# Visual Basic Visual C++
public 
interface 
IAgGxGlobeInlayManager
Public 
Interface 
IAgGxGlobeInlayManager
public 
interface class 
IAgGxGlobeInlayManager
Members
All Members Methods



Icon Member Description
Add(IAgGxGlobeInlay, AgGxInlayRole, Boolean)
Adds an inlay to the globe.

AddURI(IAgGxCentralBody, String, AgGxInlayRole, Boolean)
Creates an inlay from the URI and Central Body, adds it to the globe and returns it. If show is true it adds a display condition that always returns visible=true.

GetAltitudeOffset(IAgGxCentralBody)
Returns the value that all imagery will be offset from the surface of the specified Central Body.

Inlays(IAgGxCentralBody)
Returns a read-only collection of inlays for the current Central Body.

Remove(IAgGxGlobeInlay)
Removes an inlay from the globe.

RemoveAll(IAgGxCentralBody)
Removes all inlays from the specified central body.

RemoveByIID(IAgGxCentralBody, String)
Removes all inlays that implement the specified interface from the specified central body.

RenderOrder(IAgGxCentralBody, AgGxInlayType)
Returns a collection of inlays for the current Central Body in the order they are rendered. Inlays cannot be added or removed, but they can be moved around.

SetAltitudeOffset(IAgGxCentralBody, Double)
Sets the value that all imagery will be offset from the surface of the specified Central Body.

Assembly: AGI.Graphics.GlobeInlays.Interop(Module: AGI.Graphics.GlobeInlays.Interop) Version: 9.0.0.0 (9.0.0.0)