A condition for when objects, such as
primitives, should or should not be displayed. For example, a
condition can be assigned to a primitive that makes the primitive
only display during a given time interval.
| C# | Visual Basic | Visual C++ |
public interface IAgGxDisplayCondition
Public Interface IAgGxDisplayCondition
public interface class IAgGxDisplayCondition
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IsDisplayed(IAgGxCentralBody, AgGxReferenceFrame, Double, Double, Double, Double, IAgGxDynamicScene) |
Returns true if the condition is satisfied,
indicating the object should be displayed.
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Assembly: AGI.Graphics.Interop(Module: AGI.Graphics.Interop) Version: 9.0.0.0 (9.0.0.0)