Defines a distance interval, in meters, from
the viewer to a point that defines when an object is displayed.
Many objects can share the same condition so they are displayed
during the same interval.
| C# | Visual Basic | Visual C++ |
public interface IAgGxDisplayConditionDistanceToPoint : IAgGxDisplayCondition
Public Interface IAgGxDisplayConditionDistanceToPoint _ Implements IAgGxDisplayCondition
public interface class IAgGxDisplayConditionDistanceToPoint : IAgGxDisplayCondition
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| Icon | Member | Description |
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GetPoint(Double % , Double % , Double % ) |
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Initialize(Double, Double, Double, Double, Double) |
Initializes the distance display condition
with the reference point [X, Y, Z] and interval [MinimumDistance,
MaximumDistance]. When the distance between the viewer and the
point is outside of this interval, all objects with this constraint
will not be display?Z?
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IsDisplayed(IAgGxCentralBody, AgGxReferenceFrame, Double, Double, Double, Double, IAgGxDynamicScene) |
Returns true if the condition is satisfied,
indicating the object should be displayed.
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IsDisplayed(IAgGxCentralBody, AgGxReferenceFrame, Double, Double, Double, Double, IAgGxDynamicScene) |
Returns true if the condition is satisfied,
indicating the object should be displayed. (Inherited from
IAgGxDisplayCondition.)
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MaximumDistance |
The maximum distance, in meters, the viewer
should be from the point for the constrained objects to be
displayed. At distances beyond this, the object is not displayed.
The default is zero meters. The MinimumDistance and MaximumDistance
define the interval ?Z?
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MaximumDistanceSquared |
The squared maximum distance, in meters, the
viewer should be from the point for the constrained objects to be
displayed. At distances beyond this, the object is not displayed.
The default is zero meters. The MinimumDistance and MaximumDistance
define the i?Z?
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MinimumDistance |
The minimum distance, in meters, the viewer
should be from the point for the constrained objects to be
displayed. The default is zero, so the object will not disappear
because the viewer moves closer to the point. The MinimumDistance
and MaximumDistance defi?Z?
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MinimumDistanceSquared |
The squared minimum distance, in meters, the
viewer should be from the point for the constrained objects to be
displayed. The default is zero, so the object will not disappear
because the viewer moves closer to the point. The MinimumDistance
and MaximumDista?Z?
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SetPoint(Double, Double, Double) |
Sets the point that the distance from the
viewer is checked against. The default is [0, 0, 0].
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Assembly: AGI.Graphics.Interop(Module: AGI.Graphics.Interop) Version: 9.0.0.0 (9.0.0.0)