AGI Components with Insight3D Alpha 2008 r8
IAgGxDisplayConditionPixelSize Interface
Library ReferenceAGI.GraphicsIAgGxDisplayConditionPixelSize
A display condition that evaluates to true when an object's bounding sphere's diameter, projected onto the screen, is between (inclusive) a minimum and maximum pixel size. This is commonly used to implement level of detail algorithms that take into account th?Z?
Declaration Syntax
C# Visual Basic Visual C++
public 
interface 
IAgGxDisplayConditionPixelSize : 

IAgGxDisplayCondition
Public 
Interface 
IAgGxDisplayConditionPixelSize _
        
Implements 

IAgGxDisplayCondition
public 
interface class 
IAgGxDisplayConditionPixelSize : 

IAgGxDisplayCondition
Members
All Members Methods Properties



Icon Member Description
Initialize(Int32, Int32)
Initializes the pixel size display condition with a minimum and maximum pixel size. This condition evaluates to true when an object's bounding sphere's diameter, projected onto the screen, is between (inclusive) the minimum and maximum pixel size.

IsDisplayed(IAgGxCentralBody, AgGxReferenceFrame, Double, Double, Double, Double, IAgGxDynamicScene)
Returns true if the condition is satisfied, indicating the object should be displayed.

IsDisplayed(IAgGxCentralBody, AgGxReferenceFrame, Double, Double, Double, Double, IAgGxDynamicScene)
Returns true if the condition is satisfied, indicating the object should be displayed.
(Inherited from IAgGxDisplayCondition.)
MaximumPixelSize
The maximum pixel size an object's bounding sphere's diameter, projected onto the screen, can be for this condition to evaluate to true.

MinimumPixelSize
The minimum pixel size an object's bounding sphere's diameter, projected onto the screen, has to be for this condition to evaluate to true.

Assembly: AGI.Graphics.Interop(Module: AGI.Graphics.Interop) Version: 9.0.0.0 (9.0.0.0)