Defines a time interval when constrained
objects should be displayed.
| C# | Visual Basic | Visual C++ |
public interface IAgGxDisplayConditionTimeInterval : IAgGxDisplayCondition
Public Interface IAgGxDisplayConditionTimeInterval _ Implements IAgGxDisplayCondition
public interface class IAgGxDisplayConditionTimeInterval : IAgGxDisplayCondition
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| Icon | Member | Description |
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Initialize(Double, Double) |
Initializes the time interval display
condition with the interval [MinimumTime, MaximumTime]. When the
animation time is outside of this interval, objects with this
constraint, are not displayed.
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IsDisplayed(IAgGxCentralBody, AgGxReferenceFrame, Double, Double, Double, Double, IAgGxDynamicScene) |
Returns true if the condition is satisfied,
indicating the object should be displayed.
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IsDisplayed(IAgGxCentralBody, AgGxReferenceFrame, Double, Double, Double, Double, IAgGxDynamicScene) |
Returns true if the condition is satisfied,
indicating the object should be displayed. (Inherited from
IAgGxDisplayCondition.)
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MaximumTime |
The maximum time. The interval [MinimumTime,
MaximumTime] defines the time interval when constrained objects are
displayed. The default is zero.
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MinimumTime |
The minimum time. The interval [MinimumTime,
MaximumTime] defines the time interval when constrained objects are
displayed. The default is zero.
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Assembly: AGI.Graphics.Interop(Module: AGI.Graphics.Interop) Version: 9.0.0.0 (9.0.0.0)