| Icon |
Member |
Description |
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GetCurrentViewFrustum(IAgGxCentralBody, AgGxReferenceFrame)
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Returns the current view frustum.
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GetEntireViewFrustum(IAgGxCentralBody, AgGxReferenceFrame)
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Returns the entire view frustum.
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GetEntireViewFrustum(IAgGxCentralBody, AgGxReferenceFrame)
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Returns the entire view
frustum. (Inherited from
IAgGxDynamicScene.)
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GetModelViewMatrix(IAgGxCentralBody, AgGxReferenceFrame, Double
%
, Double
%
, Double
%
, Double
%
, Double
%
, Double
%
, Double
%
, Double
%
, Double
%
, Double
%
, Double
%
, Double
%
, Double
%
, Double
%
, Double
%
, Double
%
)
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GetModelViewMatrix(IAgGxCentralBody, AgGxReferenceFrame, Double
%
, Double
%
, Double
%
, Double
%
, Double
%
, Double
%
, Double
%
, Double
%
, Double
%
, Double
%
, Double
%
, Double
%
, Double
%
, Double
%
, Double
%
, Double
%
)
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(Inherited from
IAgGxDynamicScene.)
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GetViewerPosition(IAgGxCentralBody, AgGxReferenceFrame, Double
%
, Double
%
, Double
%
)
|
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GetViewerPosition(IAgGxCentralBody, AgGxReferenceFrame, Double
%
, Double
%
, Double
%
)
|
(Inherited from
IAgGxDynamicScene.)
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GetViewerPositionCartographic(IAgGxCentralBody, Double
%
, Double
%
, Double
%
)
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GetViewerPositionCartographic(IAgGxCentralBody, Double
%
, Double
%
, Double
%
)
|
(Inherited from
IAgGxDynamicScene.)
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MeshPixelError
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Returns the maximum pixel error for the
central body ellipsoid and terrain.
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MeshPixelError
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Returns the maximum pixel error for the
central body ellipsoid and terrain. (Inherited from
IAgGxDynamicScene.)
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PixelSizePerDistance
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Return the number of pixels covered by a
meter.
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PixelSizePerDistance
|
Return the number of pixels covered by a
meter. (Inherited from
IAgGxDynamicScene.)
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SceneID
|
Returns the unique ID for this scene.
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SceneID
|
Returns the unique ID for this
scene. (Inherited from
IAgGxDynamicScene.)
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Time
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Returns the current time of the simulation in
epoch seconds.
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Time
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Returns the current time of the simulation in
epoch seconds. (Inherited from
IAgGxDynamicScene.)
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Visibility(IAgGxCentralBody, AgGxReferenceFrame, Double, Double,
Double, Double)
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Returns the visibility of a sphere against the
current view frustum and central body
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Visibility(IAgGxCentralBody, AgGxReferenceFrame, Double, Double,
Double, Double)
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Returns the visibility of a sphere against the
current view frustum and central body (Inherited from
IAgGxDynamicScene.)
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