AGI Components with Insight3D Alpha 2008 r8
AgGxFont Interface
Library Reference AGI.Graphics.PrimitivesAgGxFont
One or more textures that contain the characters in a font. This is used as input to the text batch primitive to render text using a given font.
Declaration Syntax
C# Visual Basic Visual C++
public 
interface 
AgGxFont : 
IAgGxFont
Public 
Interface 
AgGxFont _
        
Implements 
IAgGxFont
public 
interface class 
AgGxFont : 
IAgGxFont
Members
All Members Methods Properties



Icon Member Description
Bold
True if bold is applied to the font.
(Inherited from IAgGxFont.)
Initialize(String, Int32, Boolean, Boolean, Boolean, Boolean, Boolean)
Loads the font with the given properties and creates one or more textures containing the characters in the font.
(Inherited from IAgGxFont.)
Italic
True if italice is applied to the font.
(Inherited from IAgGxFont.)
Name
The typeface name of the font.
(Inherited from IAgGxFont.)
Outline
True if font has outline applied to it..
(Inherited from IAgGxFont.)
Size
The size of the font.
(Inherited from IAgGxFont.)
StrikeOut
True if strikeout is applied to the font.
(Inherited from IAgGxFont.)
Underline
True if underline is applied to the font.
(Inherited from IAgGxFont.)

Assembly: AGI.Graphics.Primitives.Interop(Module: AGI.Graphics.Primitives.Interop) Version: 9.0.0.0 (9.0.0.0)