One or more textures that contain the
characters in a font. This is used as input to the text batch
primitive to render text using a given font.
| All Members | Methods | Properties | |||
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| Icon | Member | Description |
|---|---|---|
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Bold |
True if bold is applied to the
font. (Inherited from
IAgGxFont.)
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Initialize(String, Int32, Boolean, Boolean, Boolean, Boolean, Boolean) |
Loads the font with the given properties and
creates one or more textures containing the characters in the
font. (Inherited from
IAgGxFont.)
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Italic |
True if italice is applied to the
font. (Inherited from
IAgGxFont.)
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Name |
The typeface name of the font. (Inherited
from
IAgGxFont.)
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Outline |
True if font has outline applied to
it.. (Inherited from
IAgGxFont.)
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Size |
The size of the font. (Inherited from
IAgGxFont.)
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StrikeOut |
True if strikeout is applied to the
font. (Inherited from
IAgGxFont.)
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|
Underline |
True if underline is applied to the
font. (Inherited from
IAgGxFont.)
|
Assembly: AGI.Graphics.Primitives.Interop(Module: AGI.Graphics.Primitives.Interop) Version: 9.0.0.0 (9.0.0.0)