AGI Components with Insight3D Alpha 2008 r8
IAgGxCameraVideoRecording Interface
Library ReferenceAGI.Graphics.Scene3DIAgGxCameraVideoRecording
Provides functionality for recording and taking snapshots from the camera.
Declaration Syntax
C# Visual Basic Visual C++
public 
interface 
IAgGxCameraVideoRecording
Public 
Interface 
IAgGxCameraVideoRecording
public 
interface class 
IAgGxCameraVideoRecording
Members
All Members Methods Properties



Icon Member Description
AntiAliasing
Indicates how color values are calculated.

FileFormat
The format in which the files are to be saved. WMV uses only the prefix and not the numbers, since it creates only one file.

FilePrefix
A string that will prefix each image's file name.

FrameNumberDigits
The minimum number of digits to be used when naming a file. For instance, if the FrameNumberDigits is 2, file names are saved with the prefix plus a number from 01 to 99. When 99 is reached, files will be overwritten starting from 01 again.

FrameNumberStart
The first number in the file sequence. The frame number increases incrementally for each subsequent frame saved. This number follows the prefix in the file name.

IsRecording
Indicates whether recording is enabled or not.

MotionBlur
When set to true, objects in motion appear to blur as they move through time. Note that AntiAliasing has to be turned on in order for motion blur to have any effect.

MotionBlurLength
The length of the blur between the last frame and the next frame. The value is a floating point value greater than 0 and less than or equal to 1.0. 1.0 is the highest blur possible.

OutputDirectory
The directory in which images of individual frames are saved.

PreloadTextures
When set to true, preloads globe textures to ensure that the correct resolution textures are loaded for each animation frame. Preloading textures improves visual quality. When set to false, globe textures are not preloaded. The correct resolution texture may n???

RecordFrame () () ()
Records a single frame of the current 3D Graphics view using the options set in this interface.

StartRecording () () ()
Starts recording. Frames will be captured once every animation time step during animation.

StopRecording () () ()
Stops recording. No frames are recorded and saved during animation.

VideoBitRate
The bitrate of the video in kilobits per second when the FileFormat property is set to CameraRecordingFormatWMV.

VideoFrameRate
The framerate of the video when the FileFormat property is set to CameraRecordingFormatWMV.

Assembly: AGI.Graphics.Scene3D.Interop(Module: AGI.Graphics.Scene3D.Interop) Version: 9.0.0.0 (9.0.0.0)