Position and depth value of a picked
object.
| C# | Visual Basic | Visual C++ |
public interface IAgGxPickResult
Public Interface IAgGxPickResult
public interface class IAgGxPickResult
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| Icon | Member | Description |
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Depth |
Returns the depth of the picked object. This
depth is adjusted for rendering with multiple frustums so it may be
outside the range [0, 1] but will never be negative. Smaller depth
values indicate closer objects.
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Objects |
An collection of objects that were on the pick
stack at the time of the pick. The interface of each specific type
needs to be determined using query interface. This is commonly a
primitive or central body.
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PositionCartographic |
Returns the pick location in cartographic
coordinates on the current central body.
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PositionFixed |
Returns the pick location in the current
central body's fixed reference frame.
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PositionInertial |
Returns the pick location in the current
central body's inertial reference frame.
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Assembly: AGI.Graphics.Scene3D.Interop(Module: AGI.Graphics.Scene3D.Interop) Version: 9.0.0.0 (9.0.0.0)