AGI Components with Insight3D Alpha 2008 r8
IAgGxSceneManager Interface
Library ReferenceAGI.Graphics.Scene3DIAgGxSceneManager
The scene manager interface contains a collection of scenes, one for each 3D window.
Declaration Syntax
C# Visual Basic Visual C++
public 
interface 
IAgGxSceneManager
Public 
Interface 
IAgGxSceneManager
public 
interface class 
IAgGxSceneManager
Members
All Members Methods Properties



Icon Member Description
AllCentralBodies
Returns the all of the available central bodies.

CentralBodies(String)
Returns a central body object given the name of a central body.

DrawAllScenes () () ()
Redraws all 3D scenes. If you only need to redraw one scene, use the Draw() method on on that scene's interface

GetScene(Int32)
Returns the scene with the corresponding SceneID.

GlobeInlaySettings
Returns a globe inlay settings object that allows changing of global globe inlay settings.

Overlays
Returns the Overlay Manager which is used to add and remove overlays.

Primitives
Returns the Primitive Manager which is used to add and remove primitives.

RendererDevice
Returns the Renderer Device which can create resources such as vertex buffers and textures.

Textures
Returns a texture factory for creating new textures.

Assembly: AGI.Graphics.Scene3D.Interop(Module: AGI.Graphics.Scene3D.Interop) Version: 9.0.0.0 (9.0.0.0)