Initializes the home directory used by all 3D
controls
| C# | Visual Basic | Visual C++ |
public interface IAgGxInitialize
Public Interface IAgGxInitialize
public interface class IAgGxInitialize
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AddLicenseURI(String) |
Adds a path to look for licenses. This must be
called before any control is loaded.
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GdalDataURI |
Sets the directory used for GDAL data. This is
only required when reading images that need to be reprojected into
equidistant cylindrical.
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GdalNadURI |
Sets the directory used for GDAL nad data.
This is only required when reading images that require a datum
shift.
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GlobesURI |
Sets the directory used to search globe files.
This must be called before any control is loaded. Currently, only
file URIs are supported.
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HintsURI |
Sets the hints.txt URI. The hints file is used
to provide information such as workarounds for video driver bugs.
This must be called before any control is loaded. Currently, only
file URIs are supported.
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ShadersURI |
Sets the directory used to load shaders.
Currently, this is only required when using the surface mesh or
surface line. This must be called before any control is loaded.
Currently, only file URIs are supported.
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TexturesURI |
Sets the directory used to search for textures
referenced in models and globe files. This must be called before
any control is loaded. Currently, only file URIs are
supported.
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Assembly: AGI.UI.Controls.Graphics.Interop(Module: AGI.UI.Controls.Graphics.Interop) Version: 9.0.0.0 (9.0.0.0)